Mode d'emploi GAMES PC AGE OF EMPIRES II-THE AGE OF KINGS

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Mode d'emploi GAMES PC AGE OF EMPIRES II-THE AGE OF KINGS
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[. . . ] Chapter I: Getting Started What's new in Age of Empires II . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Installing & starting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 How to play . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Tips for beginners . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . [. . . ] A minor knight in England named John Marshal was so successful in tournaments that he rose to become a high-ranking noble of great wealth thanks to prizes and successive marriages to admiring women of means. Spearman Medium infantry unit. Upgrades Barracks skirmishers, Stable units swordsmen, archers, scorpions, mangonels Attack -- Forging, Iron Casting, Blast Furnace (Blacksmith) Armor -- Scale Mail Armor, Chain Mail Armor, Plate Mail Armor (Blacksmith) Sight -- Tracking (Barracks) Speed -- Squires (Barracks) Unit creation speed -- Conscription (Castle) Your units resistant to other Monks -- Faith (Monastery) The medium infantry of medieval armies were often spearmen wearing half-armor, usually a helmet and armor on the upper body. As the Middle Ages advanced, the role of the spearman became more important. Armies learned to employ large formations of spearmen as a counter to heavy cavalry attacks because horses would not charge home against a bristling wall of spear points. Spearmen were most effective when emulating the ancient Greek phalanx, a dense box of men that could extend several spear points in a chosen direction. As towns grew in importance toward the end of the period, they fielded large contingents of trained spearmen. These were very effective in battle for the cost of their equipment and training. Spearmen were originally deployed in a defensive posture, but the best of the spearman armies, such as the Swiss, Scots, and Flemish, learned to maneuver and take the offensive. Pikeman Stronger than Spearman. Upgrades Barracks skirmishers, Stable units swordsmen, archers, scorpions, mangonels Attack -- Forging, Iron Casting, Blast Furnace (Blacksmith) Armor -- Scale Mail Armor, Chain Mail Armor, Plate Mail Armor (Blacksmith) Sight -- Tracking (Barracks) 62 Chapter VII - Units Speed -- Squires (Barracks) Unit creation speed -- Conscription (Castle) Your units resistant to other Monks -- Faith (Monastery) The success of spearmen against cavalry led to innovation in the equipment and tactics they used. Pikemen were an innovation of towns and communities that did not have the resources to field large armies of heavy cavalry. Pikes were cheap and could be quite effective with training. One important change was the lengthening of the weapon shaft. Where the spear had been 6 to 8 feet long, the pike had a shaft up to 18 feet long. The longer weapon meant that more spear points could be extended beyond the bodies of the men in the front rank. Pikemen combined with crossbowmen or hand cannoneers to make a useful combined arms unit. The pikemen prevented cavalry from overrunning the group, while the missile troops caused casualties to the enemy at range. Working together, this combination dominated battlefields at the end of the age. As firearms improved after the Middle Ages, the pikeman component became less necessary. The bayonet made the pike component obsolete and allowed the musketeer to defend himself against cavalry. Berserk & Elite Berserk Viking unique unit created in Castle Age. (The Vikings are the only civilization with two unique units. The Vikings also receive a Longboat, which may be built at the Dock once a Viking Castle has been built. ) Created at Strong vs. Upgrades Castle skirmishers, camels, Light Cavalry archers, scorpions, cavalry archers, mangonels, Cataphracts Attack -- Forging, Iron Casting, Blast Furnace (Blacksmith) Armor -- Scale Mail Armor, Chain Mail Armor, Plate Mail Armor (Blacksmith) Sight -- Tracking (Barracks) Speed -- Squires (Barracks) Unit creation speed -- Conscription (Castle) Your units resistant to other Monks -- Faith (Monastery) Late in the eighth century Viking sea raiders from Scandinavia appeared suddenly in Northern Europe. [. . . ] other infantry 12 2/0 0 M Attack bonus vs. other infantry Cost Militia 60F, 20G Man-at-Arms 60F, 20G Long Swordsman 60F, 20G 2H Swordsman 60F, 20G Champion 60F, 20G Spearman 35F, 25W Pikeman 35F, 25W *Halberdier 35F, 25W *Eagle Warrior 20F, 50G *E Eagle Warrior 20F, 50G Berserk 65F, 25G Elite Berserk 65F, 25G Samurai 60F, 30G Elite Samurai 60F, 30G Teutonic Knight 85F, 40G E Teutonic Knight 85F, 40G Throwing Axeman 55F, 25G E Throwing Axeman 55F, 25G Woad Raider 65F, 25G Elite Woad Raider 65F, 25G Huskarl 80F, 40G Elite Huskarl 80F, 40G *Jaguar Warrior 60F, 30G *E Jaguar Warrior 60F, 30G ARCHERS Archer Crossbowman Arbalest Skirmisher Elite Skirmisher Cavalry Archer Hvy Cav Archer Hand Cannoneer Chu Ko Nu Elite Chu Ko Nu 25W, 45G 25W, 45G 25W, 45G 25F, 35W 25F, 35W 40W, 70G 40W, 70G 45F, 50G 40W, 35G 40W, 35G 30 35 40 30 35 50 60 35 45 50 4 5 6 2 3 6 7 17 8 8 0/0 0/0 0/0 0/3 0/4 0/0 1/0 1/0 0/0 0/0 4 5 5 4 5 3 4 7 4 4 M M M M M F F M M M Attack bonus vs. infantry; req's Chemistry Multiple fires between reloads Multiple fires between reloads 42 Appendix Speed: S=slow, M=medium, F=fast, Cost: F=food, W=wood, S=stone, G=gold ARCHERS CONT. D Janissary Elite Janissary Longbowman Elite Longbowman Mangudai Elite Mangudai *Plumed Archer *E Plumed Archer *War Wagon *Elite War Wagon Cost 60F, 55G 60F, 55G 35W, 40G 35W, 40G 55W, 65G 55W, 65G 46W, 46G 46W, 46G 80W, 60G 80W, 60G 50F Pts ack mor nge ed Special Hit Att Ar R a Spe 35 *17 1/0 8 M 40 *22 2/0 8 M 35 6 0/0 5 M 40 7 0/1 6 M 60 6 0/0 4 F Attack bonus vs. siege weapons 60 8 1/0 4 F Attack bonus vs. [. . . ]

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